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Infinity Protection
Infinity Protection
Gain 8 Gold now. On 3-7 Gain an Infinity Force. Infinity Force gives allies in the same row a 15% Health shield.
Early Learnings
Early Learnings
Your team gains 5% Attack Damage & Ability Power. This increases by 1% after each player combat. 1-cost champions gain double.
Two Much Value
Two Much Value
Gain 1 reroll for every 2 unique two-cost champions fielded last combat. Gain 2 two-cost unit.
Heroic Grab Bag
Heroic Grab Bag
Gain 2 Lesser Champion Duplicators. Gain 7 gold.
Portable Forge
Portable Forge
Choose 1 of 4 Artifacts.
Unsealed From Steel
Unsealed From Steel
Choose 1 of 4 Darkin Weapons. Darkin Weapons are Artifacts that grant the Darkin trait.
Speedy Double Kill
Speedy Double Kill
Gain a Guinsoo's Rageblade. When 2 players are eliminated, gain 40 gold.
U.R.F
U.R.F
Gain a Spatula. Champions holding Spatula or Frying Pan items gain 15% Attack Speed and 2 Mana Regen.
Cooking Pot
Cooking Pot
At the start of each turn, all units holding a Frying Pan or Spatula item grant the nearest champion 40 permanent Health. Gain a Frying Pan.
Slammin
Slammin
Gain 1 random component(s). After each player combat, if there are no items on your bench (other than consumables), gain 2 XP.
Cluttered Mind
Cluttered Mind
Gain 4 random 1-cost champions now. If your bench is full at the end of player combat, gain 3 XP.
Patient Study
Patient Study
After player combat, gain 2 XP if you won or 3 XP if you lost.
Heavy Is The Crow
Heavy Is The Crown
Gain a Crown of Demacia, which provides significant bonuses to the wearer, but if they die, your army loses the round.
Solo Levelling<
Solo Levelling
Next 5 combats, team size is 1 but the champ you field has increased stats. Gain 1 XP for every kill they get. + 2 components end of stage.
Early Learnings
Early Learnings
Your team gains 5% Attack Damage & Ability Power. This increases by 1% after each player combat. 1-cost champions gain double.
Seraphims Staff
Seraphim's Staff
Gain an Archangel's Staff. Archangel's Staff grants 2 additional Mana Regen if its holder has 90% or more Ability Power.
Stars Are Born<
Stars Are Born
Next 5 combats, team size is 1 but the champ you field has increased stats. Gain 1 XP for every kill they get. + 2 components end of stage.
Lifting Competition
Lifting Competition
At the start of each round, if the combined health of all your unique Bruisers is high enough, gain an increasing reward. Gain Shen and Sion.
Advanced Loan
Advanced Loan
Get 25 Gold. Your next augment is one tier lower.
Savings Account<
Savings Account
After you earn 60 gold in interest, gain 30 gold. Your max interest is increased to 7. Gain 4 gold now.
Replication
Replication
Choose 1 of 3 components. For the next 2 rounds, gain another copy of that component.
Double Trouble
Double Trouble
Field exactly 2 copies of a champion, both gain 33% Attack Damage and 33 AP, Armor, and MR. When you 3-star, gain a 2-star copy.
Ixtal Expeditionist
Ixtal Expeditionist
Gain a Qiyana, a Neeko, and a Milio. Increase your current and max player Health by 15.
Bodyguard Training
Bodyguard Training
Your champions gain 10 Armor and Magic Resist, increased by 3 per player level.
Evolve + Overcome
Evolve + Overcome
For every 4 enemies that Mutated Void allies takedown, gain 2 XP. Gain a Kog’Maw and a Cho’Gath.
Bringer of Ruin
Bringer of Ruin
Every 2 takedowns Atakhan scores permanently grants him 3% Attack Speed and 15 max Health.
Spreading Roots
Spreading Roots
Gain 2 random emblems and 1 gold.
Hard Bargain
Hard Bargain
Cannot choose Carousel. Gain 4 player health and 9 gold each carousel round. You are given an unpicked champ and the item.
Legion of Threes
Legion of Threes
Gain a random Emblem. Your 3-cost champions and all allies equipped with an Emblem gain 200 Health and 20% Attack Speed.
Birthday Reunion
Birthday Reunion
Gain a random 2-star 2 cost. At Level 6, gain a random component. At Level 9, gain a random 2-star 5 cost.
On A Roll
On A Roll
Whenever you star up a champion that you fielded last combat, gain 3 free Shop rerolls. Gain 3 gold.
Caretakers Ally
Caretaker's Ally
Gain a random 2-cost champion now. Gain the same one again every time you level up.
Latent Forge
Latent Forge
After 8 player combats, gain an Artifact anvil.
On A Roll
Lategame Specialist
When you reach Level 9, gain 33 gold.
Silver Spoon<
Silver Spoon
Gain 10 XP.
Good for Something
Good for Something
Champions that aren't holding items have a 50% chance to drop 1 gold on death.
Critical Success
Critical Success
Gain a Sparring Glove. After your champions critical strike 400 times, gain 2 more.
Eye For An Eye
Eye For An Eye
For every 15 ally champions that die, gain a random component (max 3).
Air Axiom
Air Axiom
Gain an Air Hex. Champions within gain 20% Attack Speed and their damage 30% Sunders enemies for 5 seconds.
Water Axiom
Water Axiom
Gain a Water Hex. Champions within gain 3 Mana Regen. Their damage 30.0% Shreds enemies for 5 seconds.
Eye For An Eye
Titanic Titan
Increase your current and max player Health by 25. On carousel rounds you are released earlier, but are much slower.
Air Axiom
Earth Axiom
Gain an Earth Hex. Champs within gain 30 Armor and MR. At 50% Health, Stun enemies within 2 hexes for 1.5 seconds.
Artillery Barrage
Artillery Barrage
Gain a Rumble. Your strongest Rumble gains +7 Range and constantly fires missiles at enemies, increased with Attack Speed.
Branching Out
Branching Out
Gain a random Emblem and a Reforger.
Team Building
Team Building
Gain a Lesser Champion Duplicator. Gain another after 5 player combats.
Fire Axiom
Fire Axiom
Gain a Fire Hex. Champions within gain 15% AD and AP. Their damage 1.0% Burns and 33.0% Wounds for 6 seconds.
Branching Out
Branching Out
Gain a random Emblem and a Reforger.
Iron Assets
Iron Assets
Gain a component anvil and 3 gold.
Over Encumbed
Over Encumbed
For the next stage, you only get 2 bench slots. After, get 2 item components.
Branching Out
Augmented Power
Your next augment is one tier higher.
Iron Assets
Flowing Tears
Gain a Tear of the Goddess. After your team spends 6500 Mana, gain 2 more.
Going Long
Going Long
You no longer gain interest. Gain 15 gold now. Round start: gain 4 XP.
Living Forge
Living Forge
Gain an Artifact anvil now and after every 10 player combats.
9 Lives
9 Lives
Set your player health to 9. On combat loss, you only lose 1 health and gain loot. You can't gain health.
Level Up!
Level Up!
When you buy XP, gain an additional 2. Gain 12 immediately.
Prismatic Ticket
Prismatic Ticket
Each time your Shop is rerolled, you have a 45% chance to gain a free reroll.
Comeback Story
Comeback Story
Your team gains 6 Health and 5% Attack Speed per missing player Health.
Lucky Gloves
Lucky Gloves
Thief's gloves will always give your champions ideal items. Gain 2 Sparring Gloves.
Pandora's Items
Pandora's Items
Round start: Items on your bench are randomized. Gain 1 Random Radiant item.
Buried Treasures
Buried Treasures
YGain a random item component at the start of the next 6 rounds (including this round).
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Augment Buddy
Augment Buddy

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