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Soraka Executioners

LEVEL 8 MEDIUM
Flora Fatalis 1
Flora Fatalis

Flora Fatalis champions harvest enemies on takedown, gaining:

(1) Mana

Monolith 1
Monolith

Monoliths gain Armor and Magic Resist for each enemy targeting them.

Thornmaiden 1
Thornmaiden

Your team gains Durability, increased to if or more Zyra plants are alive.

Emerald Aspect 1
Emerald Aspect

Drag an ally onto your strongest Taric to pair them, granting the ally powerful bonuses from Taric's ability.

Old Growth 1
Old Growth

Whenever an enemy within hexes dies, gain permanent max Health.

Greenfather 1
Greenfather

Gain seed when your strongest Ivern casts, plus every combat. Ivern uses seeds to grow a hex on your board that grants a bonus to its occupant.

Inferno 2
Inferno

Inferno damage Burns and % Wounds enemies for seconds. Inferno Burns stack with other Burns.

(2) % Burn

Burn: Deals a percent of the target’s max Health as true damage every second.
Wound: Reduces healing received.

Executioner 2
Executioner

(2) Executioners gain Precision and Critical Strike Chance.

Precision: Ability damage can critically strike. Extra Precision grants 10% Critical Strike Damage.

Juggernaut 2
Juggernaut

Your team gains Durability. Juggernauts gain more.

(2) (Dura) or (Dura)

Units & Items

Kennen Kennen
Striker's Flail
Striker's Flail
+150 Health
+20% Attack Speed
+20% Critical Strike Chance
+10% Damage Amp

Striker's Flail
Critical Strikes grant 5% Damage Amp for 5 seconds, stacking up to 4 times.

+
Edge of Night
Edge of Night
+10 Attack Damage
+10 Ability Power
+20% Attack Speed

At 60% Health, briefly become untargetable and shed negative effects.

+
Hand of Justice
Hand of Justice
+20% Critical Strike Chance
+1 Mana Regen

Gain 2 effects:

• 15% Attack Damage and 15 Ability Power.
• 12% Omnivamp.

Attack Damage and Ability Power are doubled above 50% health, and Omnivamp is doubled below 50% health.

+
Kennen 5★
Inferno Executioner
Firestorm
Charge up, gaining Ability Power per Burning enemy. Then, gain (AP) Shield for seconds and rush through a nearby group of enemies, dealing (AP) magic damage to each.

After rushing, unleash a Hex firestorm that deals a total of (AP) magic damage split among all enemies hit over seconds.
Soraka Soraka
Striker's Flail
Striker's Flail
+150 Health
+20% Attack Speed
+20% Critical Strike Chance
+10% Damage Amp

Striker's Flail
Critical Strikes grant 5% Damage Amp for 5 seconds, stacking up to 4 times.

+
Nashor's Tooth
Nashor's Tooth
+150 Health
+10% Attack Speed
+18 Ability Power
+20% Critical Strike Chance

Attacks grant 2 bonus Mana, increased to 4 if they critically strike.

+
Nashor's Tooth
Nashor's Tooth
+150 Health
+10% Attack Speed
+18 Ability Power
+20% Critical Strike Chance

Attacks grant 2 bonus Mana, increased to 4 if they critically strike.

+
Soraka 4★
Flora Fatalis Executioner
Starcall
Call down a star on the current target, dealing (AP) magic damage. If a star has previously fallen on them, call down additional stars that each deal (AP) magic damage.
Malphite Malphite
Crownguard
Crownguard
+20 Ability Power
+20 Armor
+100 Health

Combat start: Gain a 25% max Health Shield for 8 seconds.

When the shield expires, gain 25 Ability Power.

+
Gargoyle's Stoneplate
Gargoyle's Stoneplate
+25 Magic Resist
+25 Armor
+100 Health

Gain 10 Armor and 10 Magic Resist for each enemy targeting the holder.

+
Warmog's Armor
Warmog's Armor
+600 Health

Gain 12% max health.

+
Malphite 4★
Eldritch Monolith
Petrified Bark
Gain (AP) Shield for seconds and become petrified. When the shield breaks, unleash a wave of dark energy, dealing (AP)(Armor)(MR) magic damage to enemies within hexes.
Zyra Zyra
Spear of Shojin
Spear of Shojin
+15% Ability Power
+15% Attack Damage
+1 Mana Regen

Attacks grant 5 bonus Mana.

+
Morellonomicon
Morellonomicon
+20 Ability Power
+150 Health
+2 Mana Regen

Attacks and Abilities deal 1% Burn and 33% Wound to enemies for 10 seconds.

Burn: Deals a percent of the target's max Health as true damage every second
Wound: Reduces healing received

+
Void Staff
Void Staff
+35 Ability Power
+15% Attack Speed
+2 Mana Regen

Attacks and Magic damage 30% Shred the target for 3 seconds. This effect does not stack.

Shred: Reduce Magic Resist

+
Zyra 4★
Thornmaiden Summoner
Rampant Growth
Spawn plants around the battlefield that attack the nearest enemy times. Each attack deals (AP) magic damage.
Taric Taric
Taric 5★
Emerald Aspect Vanguard
Emerald Radiance
Passive: The first time Taric or his paired ally drops below Health, unleash emerald energy from both of them, granting (Health) Shield to allies within Hexes for seconds.

Active: Restore (AP) Health. Taric and his paired ally deal (AP) bonus magic damage on their next attacks.
Maokai Maokai
Maokai 5★
Old Growth Juggernaut
Sow the Seeds
Passive: After every damage blocked, a sapling jumps towards a nearby enemy and deals (Health) magic damage. On death, saplings jump out.

Active: Deal (Health) magic damage to target and restore (AP) + missing Health.
Ivern Ivern
Ivern 5★
Greenfather
Triggerseed
Passive: Shields from this ability can critically strike with Precision.

Active: Grant allies (AP)(DamageAmp) Shield and Damage Amp for seconds. Then deal (AP) magic damage to enemies adjacent to them. After casting times, also grant stacking Attack Speed to targets.
Amumu Amumu
Amumu 4★
Inferno Juggernaut
Tantrum
Passive: Every second, restore (AP)(Health) Health and deal (AP) magic damage to enemies within hex.

Active: Deal (AP) magic damage to enemies within hexes and Stun them for seconds, increased to seconds if the target is Burning.

Burn: Deals a percent of the target’s max Health as true damage every second.

Stats

AVP
Low
Win Rate
High
Play Rate
Low
Top 4 Rate
High

Gameplan

Early Game
Mid Game
Late Game