Units & Items

Spear of Shojin+15% Attack Damage
+1 Mana Regen
Attacks grant 5 bonus Mana.
+


Jeweled Gauntlet+35% Critical Strike Chance
Gain Precision.
Precision: Ability Damage can critically strike.
Additional Precision grants 10% critical strike damage.
+


Void Staff+15% Attack Speed
+2 Mana Regen
Attacks and Magic damage 30% Shred the target for 3 seconds. This effect does not stack.
Shred: Reduce Magic Resist
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Attuned
Lunar

If the moon is full, instead crash it onto the board, dealing (AP) magic damage split among all enemies.

Bloodthirster+15 Ability Power
+20 Magic Resist
+20% Omnivamp
Once per combat at 40% Health, gain a 25% max Health Shield that lasts up to 5 seconds.
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Edge of Night+10 Ability Power
+20% Attack Speed
At 60% Health, briefly become untargetable and shed negative effects.
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Sterak's Gage+300 Health
At 60% Health, gain a Shield equal to 50% of the wearer's maximum Health that rapidly decays over 4 seconds.
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Spyrkin

Active: Transform into Mega Gnar and leap into the largest group of enemies within hexes. Then, deal (AD) physical damage to enemies within hexes, reduce their Armor and Magic Resist by (AP), and Stun them for second. Mega Gnar gains Health, and replaces his Ability with Grab n' Throw.
Grab n' Throw: Throw the target at the farthest enemy, dealing (AD) physical damage to them and (AD) physical damage to enemies they pass through. If there's only 1 enemy left, throw them off the battlefield instead.

Jeweled Gauntlet+35% Critical Strike Chance
Gain Precision.
Precision: Ability Damage can critically strike.
Additional Precision grants 10% critical strike damage.
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Blue Buff+15 Attack Damage
+5 Mana Regen
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Nashor's Tooth+10% Attack Speed
+18 Ability Power
+20% Critical Strike Chance
Attacks grant 2 bonus Mana, increased to 4 if they critically strike.
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Blossom


Sunfire Cape+150 Health
Sunfire Cape
Every 2 seconds, deal 1% Burn and 33% Wound to an enemy within 2 hexes for 10 seconds.
Burn: Deals a percent of the target's maximum Health as true damage every second
Wound: Reduces healing received
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Steadfast Heart+20% Critical Strike Chance
+250 Health
Gain 10% Durability. While above 50% Health, instead gain 18% Durability.
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Warmog's ArmorGain 12% max health.
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Blossom

Active: Wind up a big punch, rapidly healing for (Health)(AP) before dealing (Health)(AD) physical damage in a large cone.

Flora Fatalis





Active: Launch a mirror image at the current target, dealing (AP) magic damage and (AP) to adjacent enemies.


Quest: Each player combat, Ornn stores damage blocked as Forge Power, doubled at 3-star. Gain an Artifact Anvil the first time Forge Power reaches. (Forge Power: | )

Blossom

Slow: Reduce Attack Speed
















