B

Invoker Morgana

LEVEL 8 EASY
Attuned 1
Attuned

Your strongest Alune cycles to a new phase of the moon after each cast. While the moon is at or below half full, your team gains Durabilty. While above, your team gains Damage Amp.

Emerald Aspect 1
Emerald Aspect

Drag an ally onto your strongest Taric to pair them, granting the ally powerful bonuses from Taric's ability.

Vanguard 4
Vanguard

At Combat Start and after dropping below Health, Vanguards gain a max Health Shield for seconds.

(4) max Health

Invoker 3
Invoker

Your team gains Mana Regen, increased for Invokers.

(3) (Mana Regen) | (Mana Regen)

Riftbeast 3
Riftbeast

(3) Use the Alpha Mark to grant a Riftbeast their unique Buff

Lunar 2
Lunar

Lunar champions and adjacent allies gain Attack Speed and Ability Power. Lunar champions gain more.

(2) (AS), (AP)

...the moon brings death and syzygy.

Ravager 2
Ravager

Ravagers gain Omnivamp. Additionally, Ravagers deal bonus damage, doubled against units below Health.

(2) Bonus Damage

Units & Items

Alune Alune
Spear of Shojin
Spear of Shojin
+15% Ability Power
+15% Attack Damage
+1 Mana Regen

Attacks grant 5 bonus Mana.

+
Jeweled Gauntlet
Jeweled Gauntlet
+35 Ability Power
+35% Critical Strike Chance

Gain Precision.

Precision: Ability Damage can critically strike.
Additional Precision grants 10% critical strike damage.

+
Striker's Flail
Striker's Flail
+150 Health
+20% Attack Speed
+20% Critical Strike Chance
+10% Damage Amp

Striker's Flail
Critical Strikes grant 5% Damage Amp for 5 seconds, stacking up to 4 times.

+
Alune 5★
Attuned Lunar Spellweaver
Moonfall
Rain moonshards split among the nearest enemies, dealing (AP) magic damage each.

If the moon is full, instead crash it onto the board, dealing (AP) magic damage split among all enemies.
Morgana Morgana
Hextech Gunblade
Hextech Gunblade
+20 Ability Power
+20 Attack Damage
+18% Damage Amp
+1 Mana Regen

Heal the lowest percent Health ally for 20% of damage dealt.

+
Morellonomicon
Morellonomicon
+20 Ability Power
+150 Health
+2 Mana Regen

Attacks and Abilities deal 1% Burn and 33% Wound to enemies for 10 seconds.

Burn: Deals a percent of the target's max Health as true damage every second
Wound: Reduces healing received

+
Void Staff
Void Staff
+35 Ability Power
+15% Attack Speed
+2 Mana Regen

Attacks and Magic damage 30% Shred the target for 3 seconds. This effect does not stack.

Shred: Reduce Magic Resist

+
Morgana 4★
Coven Invoker
Withering Curse
Passive: Gain Omnivamp.

Active: Fire a dark blast at nearby enemies, dealing (AP) magic damage to them and cursing them for seconds. Then, spawn a Hex withering zone for the same duration that deals (AP) magic damage per second. Cursed enemies take (AP) more damage per curse.
Ancient Sentinel Ancient Sentinel
Protector's Vow
Protector's Vow
+25 Magic Resist
+25 Armor
+2 Mana Regen

Combat Start: Gain 20 Mana.

At 40% Health, gain 15 Mana and a Shield equal to 20% max Health.

+
Warmog's Armor
Warmog's Armor
+600 Health

Gain 12% max health.

+
Gargoyle's Stoneplate
Gargoyle's Stoneplate
+25 Magic Resist
+25 Armor
+100 Health

Gain 10 Armor and 10 Magic Resist for each enemy targeting the holder.

+
Ancient Sentinel 4★
Riftbeast Vanguard Invoker
Azure Shockwave
Gain (AP)(Health) Shield for seconds. Slam the ground, sending a fissure in the direction of the most enemies. Enemies hit are briefly knocked up, take (AP) magic damage, and are Mana Reaved for.

Blue Buff: Each time Sentinel casts, allies gain Mana Regen.

Mana Reave: Increase the Mana cost of the next Ability cast.
Brambleback Brambleback
Giant Slayer
Giant Slayer
+20 Attack Damage
+20 Ability Power
+20% Attack Speed
+10% Damage Amp

Gain 15% additional Damage Amp against Tanks.

+
Edge of Night
Edge of Night
+10 Attack Damage
+10 Ability Power
+20% Attack Speed

At 60% Health, briefly become untargetable and shed negative effects.

+
Quicksilver
Quicksilver
+30% Attack Speed
+20% Critical Strike Chance
+20 Magic Resist

Combat Start: Gain immunity to crowd control for 18 seconds.

Gain 3% stacking Attack Speed every second.

+
Brambleback 4★
Riftbeast Ravager
Crimson Fury
Passive: When the target dies, leap at the next target, dealing (AD) physical damage.

Active: Gain Attack Damage for seconds. During this time ignore (AP) Armor.

Red Buff: Attacks % Burn enemies and heal Brambleback for max Health.
Taric Taric
Taric 5★
Emerald Aspect Vanguard
Emerald Radiance
Passive: The first time Taric or his paired ally drops below Health, unleash emerald energy from both of them, granting (Health) Shield to allies within Hexes for seconds.

Active: Restore (AP) Health. Taric and his paired ally deal (AP) bonus magic damage on their next attacks.
Hecarim Hecarim
Hecarim 3★
Elderwood Vanguard
Spirit of Dread
Gain Armor and Magic Resist for 3 seconds and restore (AP) Health over the duration. Launch spectral riders at the nearest enemies, dealing (AP) magic damage and Stunning them for seconds.
Diana Diana
Diana 3★
Lunar Ravager Vanguard
Pale Barrier
Gain shield for seconds and send out a moonlight orb to the closest enemies, dealing (AP) magic damage.
Pebbles Pebbles
Pebbles 1★
Riftbeast Invoker
Azure Laser
Begin consuming max Mana per second and channeling a laser on target. Each second while casting, deal (AP) magic damage to them and reduce their Magic Resist by.

Teal Buff: Gain Mana Regen for every seconds channeled.

Stats

AVP
Medium
Win Rate
Medium
Play Rate
Medium
Top 4 Rate
Medium

Gameplan

Early Game
Mid Game
Late Game