Units & Items

Spyrkin

Active: Transform into Mega Gnar and leap into the largest group of enemies within hexes. Then, deal (AD) physical damage to enemies within hexes, reduce their Armor and Magic Resist by (AP), and Stun them for second. Mega Gnar gains Health, and replaces his Ability with Grab n' Throw.
Grab n' Throw: Throw the target at the farthest enemy, dealing (AD) physical damage to them and (AD) physical damage to enemies they pass through. If there's only 1 enemy left, throw them off the battlefield instead.

Protector's Vow+25 Armor
+2 Mana Regen
Combat Start: Gain 20 Mana.
At 40% Health, gain 15 Mana and a Shield equal to 20% max Health.
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Crownguard+20 Armor
+100 Health
Combat start: Gain a 25% max Health Shield for 8 seconds.
When the shield expires, gain 25 Ability Power.
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Adaptive Helm+2 Mana Regen
Gain an additional 15% Mana from all sources. The wearer gains an additional bonus based on their Role:
Tanks/Fighter: Gain 35 Armor and Magic Resistance.
Other Roles: Gain 15 Attack Damage and Ability Power.
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Fae


Hextech Gunblade+20 Attack Damage
+18% Damage Amp
+1 Mana Regen
Heal the lowest percent Health ally for 20% of damage dealt.
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+150 Health
+2 Mana Regen
Attacks and Abilities deal 1% Burn and 33% Wound to enemies for 10 seconds.
Burn: Deals a percent of the target's max Health as true damage every second
Wound: Reduces healing received
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Void Staff+15% Attack Speed
+2 Mana Regen
Attacks and Magic damage 30% Shred the target for 3 seconds. This effect does not stack.
Shred: Reduce Magic Resist
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Invoker 
Active: Fire a dark blast at nearby enemies, dealing (AP) magic damage to them and cursing them for seconds. Then, spawn a Hex withering zone for the same duration that deals (AP) magic damage per second. Cursed enemies take (AP) more damage per curse.

Riftbeast
Invoker 
Blue Buff: Each time Sentinel casts, allies gain Mana Regen.
Mana Reave: Increase the Mana cost of the next Ability cast.

Gargoyle's Stoneplate+25 Armor
+100 Health
Gain 10 Armor and 10 Magic Resist for each enemy targeting the holder.
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Gargoyle's Stoneplate+25 Armor
+100 Health
Gain 10 Armor and 10 Magic Resist for each enemy targeting the holder.
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Crownguard+20 Armor
+100 Health
Combat start: Gain a 25% max Health Shield for 8 seconds.
When the shield expires, gain 25 Ability Power.
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Spyrkin

When the Shield breaks, deal (Armor)(MR) physical damage to enemies in Hexes.

Fae
Spyrkin

If an enemy with an explosive charge on them dies, it attaches to Tristana's new target.

Spear of Shojin+15% Attack Damage
+1 Mana Regen
Attacks grant 5 bonus Mana.
+


Jeweled Gauntlet+35% Critical Strike Chance
Gain Precision.
Precision: Ability Damage can critically strike.
Additional Precision grants 10% critical strike damage.
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Striker's Flail+20% Attack Speed
+20% Critical Strike Chance
+10% Damage Amp
Striker's Flail
Critical Strikes grant 5% Damage Amp for 5 seconds, stacking up to 4 times.
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Spyrkin
Invoker 
Each cast has a chance to forage an extra mushroom that can be collected for bonus effects.
Red: Reroll (Reds Foraged: )
Green: Tactician Health (Greens Foraged: )
Yellow: XP (Yellows Foraged: )

Spyrkin

















