B

Adaptor Kog'Maw

3 COST REROLL MEDIUM
Emerald Aspect 1
Emerald Aspect

Drag an ally onto your strongest Taric to pair them, granting the ally powerful bonuses from Taric's ability.

Caustic 1
Caustic

Caustic units' damage % Shred and Sunder enemies for seconds.

Adaptor 4
Adaptor

Innate: Adaptor abilities change depending on if their Attack Damage or Ability Power is higher.

Adaptors gain Ability Power or Attack Damage, depending on which is higher.


(4) (AD) OR (AP)

Riftbeast 3
Riftbeast

(3) Use the Alpha Mark to grant a Riftbeast their unique Buff

Vanguard 2
Vanguard

At Combat Start and after dropping below Health, Vanguards gain a max Health Shield for seconds.

(2) max Health

Primal 2
Primal

Choose one of four Primal Blessings.

(2)

Invoker 2
Invoker

Your team gains Mana Regen, increased for Invokers.

(2) (Mana Regen) | (Mana Regen)

Juggernaut 2
Juggernaut

Your team gains Durability. Juggernauts gain more.

(2) (Dura) or (Dura)

Units & Items

Taric Taric
Taric 5★
Emerald Aspect Vanguard
Emerald Radiance
Passive: The first time Taric or his paired ally drops below Health, unleash emerald energy from both of them, granting (Health) Shield to allies within Hexes for seconds.

Active: Restore (AP) Health. Taric and his paired ally deal (AP) bonus magic damage on their next attacks.
Nidalee Nidalee
Guinsoo's Rageblade
Guinsoo's Rageblade
+10% Attack Speed
+10 Ability Power

Grants 7% stacking Attack Speed every second.

+
Jeweled Gauntlet
Jeweled Gauntlet
+35 Ability Power
+35% Critical Strike Chance

Gain Precision.

Precision: Ability Damage can critically strike.
Additional Precision grants 10% critical strike damage.

+
Rabadon's Deathcap
Rabadon's Deathcap
+50 Ability Power
+15% Damage Amp
+
Nidalee 4★
Primal Adaptor
Javelin Toss
Adaptor (AP): Gain Attack Speed for the next attacks. These attacks are replaced with javelins that deal (AP) magic damage. The 3rd attack instead targets the furthest enemy with the least items and deals (AP) magic damage.

Adaptor (AD): Transform into a Melee cougar Fighter that swipes enemies.
Ancient Sentinel Ancient Sentinel
Ancient Sentinel 4★
Riftbeast Vanguard Invoker
Azure Shockwave
Gain (AP)(Health) Shield for seconds. Slam the ground, sending a fissure in the direction of the most enemies. Enemies hit are briefly knocked up, take (AP) magic damage, and are Mana Reaved for.

Blue Buff: Each time Sentinel casts, allies gain Mana Regen.

Mana Reave: Increase the Mana cost of the next Ability cast.
Kog'Maw Kog'Maw
Spear of Shojin
Spear of Shojin
+15% Ability Power
+15% Attack Damage
+1 Mana Regen

Attacks grant 5 bonus Mana.

+
Infinity Edge
Infinity Edge
+35 Attack Damage
+35% Critical Strike Chance

If the holder's abilities can already critically strike, gain 10% Critical Strike Damage instead.

+
Striker's Flail
Striker's Flail
+150 Health
+20% Attack Speed
+20% Critical Strike Chance
+10% Damage Amp

Striker's Flail
Critical Strikes grant 5% Damage Amp for 5 seconds, stacking up to 4 times.

+
Kog'Maw 3★
Caustic Invoker Adaptor
Raining Artilery
Adaptor (AD): Launch acid at the two nearest enemies, dealing (AD)(AP) physical damage. Enemies below max Health take (AD)(AP) physical damage instead.

Adaptor(AP): Damages enemies over time.
Vi Vi
Gargoyle's Stoneplate
Gargoyle's Stoneplate
+25 Magic Resist
+25 Armor
+100 Health

Gain 10 Armor and 10 Magic Resist for each enemy targeting the holder.

+
Sunfire Cape
Sunfire Cape
+20 Armor
+150 Health

Sunfire Cape
Every 2 seconds, deal 1% Burn and 33% Wound to an enemy within 2 hexes for 10 seconds.

Burn: Deals a percent of the target's maximum Health as true damage every second
Wound: Reduces healing received

+
Warmog's Armor
Warmog's Armor
+600 Health

Gain 12% max health.

+
Vi 3★
Primal Juggernaut
Furious Fists
Passive: On attack, restore (Health) Health.

Active: Unleash a primal roar, restoring (AP) Health. Then gain Attack Speed, Durability, and immunity to crowd control for seconds.
Master Yi Master Yi
Guinsoo's Rageblade
Guinsoo's Rageblade
+10% Attack Speed
+10 Ability Power

Grants 7% stacking Attack Speed every second.

+
Edge of Night
Edge of Night
+10 Attack Damage
+10 Ability Power
+20% Attack Speed

At 60% Health, briefly become untargetable and shed negative effects.

+
Titan's Resolve
Titan's Resolve
+10% Attack Speed
+20 Armor

Gain 2% Attack Damage and 2 Ability Power when attacking or taking damage, stacking up to 25 times.

At full stacks, gain 15 Armor and 15 Magic Resist, and gain immunity to crowd control.

+
Master Yi 3★
Blossom Adaptor
Wuju Style
Passive: Every third attack is a Double Strike that hits twice. On takedown, gain a burst of movement speed.

Adaptor (AD): Double Strikes grant (AP) stacking Attack Speed.

Adaptor (AP): Double Strikes deal bonus damage and heal.
Scuttlecrab Scuttlecrab
Scuttlecrab 2★
Riftbeast Juggernaut
Can You Dig It?
Passive: Attacks are replaced by a dance that deals (AD) physical damage to all adjacent enemies.

Active: Burrow underground, gaining Durability for seconds and healing (AP) over the duration.

Green Buff: When allies fall below Health, they restore max Health.
Gromp Gromp
Gromp 2★
Riftbeast Adaptor
Belchy Bubble
Adaptor (AP): Belch a noxious bubble at the current target that explodes on the first enemy hit, dealing (AP) magic damage. Enemies within a 1 hex radius of the explosion take (AP) magic damage over seconds.

Adaptor (AD): Heavily slows the target.

Purple Buff: Every seconds, Gromp gains Ability Power.

Stats

AVP
Low
Win Rate
High
Play Rate
Medium
Top 4 Rate
High

Gameplan

Early Game
Mid Game
Late Game