B

Brambleback Riftbeasts

LEVEL 9 MEDIUM
Apex Predator 1
Apex Predator

Elder Dragon takes up 2 team slots and grants +2 to the Riftbeast trait.

Emerald Aspect 1
Emerald Aspect

Drag an ally onto your strongest Taric to pair them, granting the ally powerful bonuses from Taric's ability.

Riftbeast 7
Riftbeast

(3) Use the Alpha Mark to grant a Riftbeast their unique Buff

(5) Every combats, your next shop is overrun with Riftbeasts

(7) On combat start and every 5 seconds Riftbeasts grow gaining
(AD) (AP) (AS)
+(Armor) +(MR) +(Health) +(Mana Regen)

Brawler 2
Brawler

Your team gains max Health. Brawlers gain more.

(2) (Health)

Vanguard 2
Vanguard

At Combat Start and after dropping below Health, Vanguards gain a max Health Shield for seconds.

(2) max Health

Ravager 2
Ravager

Ravagers gain Omnivamp. Additionally, Ravagers deal bonus damage, doubled against units below Health.

(2) Bonus Damage

Invoker 2
Invoker

Your team gains Mana Regen, increased for Invokers.

(2) (Mana Regen) | (Mana Regen)

Units & Items

The Elder Dragon The Elder Dragon
Infinity Edge
Infinity Edge
+35 Attack Damage
+35% Critical Strike Chance

If the holder's abilities can already critically strike, gain 10% Critical Strike Damage instead.

+
Hand of Justice
Hand of Justice
+20% Critical Strike Chance
+1 Mana Regen

Gain 2 effects:

• 15% Attack Damage and 15 Ability Power.
• 12% Omnivamp.

Attack Damage and Ability Power are doubled above 50% health, and Omnivamp is doubled below 50% health.

+
Striker's Flail
Striker's Flail
+150 Health
+20% Attack Speed
+20% Critical Strike Chance
+10% Damage Amp

Striker's Flail
Critical Strikes grant 5% Damage Amp for 5 seconds, stacking up to 4 times.

+
The Elder Dragon 5★
Riftbeast Apex Predator
Heat Without Equal
Passive: Attacks deal damage to enemies adjacent to the target.

Active: Become untargetable and fly into the air, gaining Omnivamp. Upon returning, stun all enemies for seconds and Ignite them for seconds. Ignited enemies take max Health physical damage per second.

Subsequent casts spew fire at the most enemies in a line through the target, dealing (AD)(AP) physical damage and Igniting them for seconds

The Elder Dragon Buff: Damaging an enemy below Health executes them.
Gnar Gnar
Gnar 5★
Elderwood Spyrkin Brawler
Rage Gene
Passive: Gain Rage per second and Rage per attack.

Active: Transform into Mega Gnar and leap into the largest group of enemies within hexes. Then, deal (AD) physical damage to enemies within hexes, reduce their Armor and Magic Resist by (AP), and Stun them for second. Mega Gnar gains Health, and replaces his Ability with Grab n' Throw.

Grab n' Throw: Throw the target at the farthest enemy, dealing (AD) physical damage to them and (AD) physical damage to enemies they pass through. If there's only 1 enemy left, throw them off the battlefield instead.
Taric Taric
Taric 5★
Emerald Aspect Vanguard
Emerald Radiance
Passive: The first time Taric or his paired ally drops below Health, unleash emerald energy from both of them, granting (Health) Shield to allies within Hexes for seconds.

Active: Restore (AP) Health. Taric and his paired ally deal (AP) bonus magic damage on their next attacks.
Brambleback Brambleback
Giant Slayer
Giant Slayer
+20 Attack Damage
+20 Ability Power
+20% Attack Speed
+10% Damage Amp

Gain 15% additional Damage Amp against Tanks.

+
Edge of Night
Edge of Night
+10 Attack Damage
+10 Ability Power
+20% Attack Speed

At 60% Health, briefly become untargetable and shed negative effects.

+
Quicksilver
Quicksilver
+30% Attack Speed
+20% Critical Strike Chance
+20 Magic Resist

Combat Start: Gain immunity to crowd control for 18 seconds.

Gain 3% stacking Attack Speed every second.

+
Brambleback 4★
Riftbeast Ravager
Crimson Fury
Passive: When the target dies, leap at the next target, dealing (AD) physical damage.

Active: Gain Attack Damage for seconds. During this time ignore (AP) Armor.

Red Buff: Attacks % Burn enemies and heal Brambleback for max Health.
Ancient Sentinel Ancient Sentinel
Protector's Vow
Protector's Vow
+25 Magic Resist
+25 Armor
+2 Mana Regen

Combat Start: Gain 20 Mana.

At 40% Health, gain 15 Mana and a Shield equal to 20% max Health.

+
Sunfire Cape
Sunfire Cape
+20 Armor
+150 Health

Sunfire Cape
Every 2 seconds, deal 1% Burn and 33% Wound to an enemy within 2 hexes for 10 seconds.

Burn: Deals a percent of the target's maximum Health as true damage every second
Wound: Reduces healing received

+
Warmog's Armor
Warmog's Armor
+600 Health

Gain 12% max health.

+
Ancient Sentinel 4★
Riftbeast Vanguard Invoker
Azure Shockwave
Gain (AP)(Health) Shield for seconds. Slam the ground, sending a fissure in the direction of the most enemies. Enemies hit are briefly knocked up, take (AP) magic damage, and are Mana Reaved for.

Blue Buff: Each time Sentinel casts, allies gain Mana Regen.

Mana Reave: Increase the Mana cost of the next Ability cast.
Krug Krug
Gargoyle's Stoneplate
Gargoyle's Stoneplate
+25 Magic Resist
+25 Armor
+100 Health

Gain 10 Armor and 10 Magic Resist for each enemy targeting the holder.

+
Warmog's Armor
Warmog's Armor
+600 Health

Gain 12% max health.

+
Steadfast Heart
Steadfast Heart
+20 Armor
+20% Critical Strike Chance
+250 Health

Gain 10% Durability. While above 50% Health, instead gain 18% Durability.

+
Krug 3★
Riftbeast Brawler
Rock and Roll
Passive: On death, split into two Kruglettes with (Health) Health.

Active: Gain (AP) max Health, then roll into the target, dealing (AD)(Health) damage.

Slate Buff: On death, Krug and Kruglettes Shield allies for max Health.
Murkwolf Murkwolf
Murkwolf 2★
Riftbeast Ravager
Rending Claws
Leap to the lowest Health enemy within Hexes and deal (AD)(AP) physical damage. The next attacks deal (AD) bonus physical damage.

Grey Buff: Gain Precision and Critical Strike Chance, increased up to based on missing Health.
Pebbles Pebbles
Pebbles 1★
Riftbeast Invoker
Azure Laser
Begin consuming max Mana per second and channeling a laser on target. Each second while casting, deal (AP) magic damage to them and reduce their Magic Resist by.

Teal Buff: Gain Mana Regen for every seconds channeled.

Stats

AVP
Low
Win Rate
Medium
Play Rate
Medium
Top 4 Rate
High

Gameplan

Early Game
Mid Game
Late Game