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Blackthorn Veigar

1 COST REROLL EASY
Thornmaiden 1
Thornmaiden

Your team gains Durability, increased to if or more Zyra plants are alive.

Monolith 1
Monolith

Monoliths gain Armor and Magic Resist for each enemy targeting them.

Flora Fatalis 1
Flora Fatalis

Flora Fatalis champions harvest enemies on takedown, gaining:

(1) Mana

Eldritch 4
Eldritch

The ally on the Eldritch hex is sacrificed at combat start, granting your team Health.

Eldritch champions gain additional stats based on the sacrifice's Role, Star Level, and Cost.

(2) (Health)

(4) (Health); Bonus is stronger

Spyrkin 3
Spyrkin

Gain the Big Furry Friend. Drop a Sprykin on the BFF to pick its Rider.

(3) The Rider gains
(Health) and (AS)

The BFF's attacks and Ability change if the Rider is melee or ranged.

Summoner 2
Summoner

Summoners empower their summons in different ways.

Yorick: + Health
Azir: + Damage
Raptor: + Damage
Zyra: + Plant Attacks

(2) Empower Summons

Defender 2
Defender

Your team gains Armor and Magic Resist. Defenders gain more.

(2) (Armor)(MR)

Spellweaver 2
Spellweaver

Your team gains Ability Power. Spellweavers gain more, plus extra Ability Power whenever a Spellweaver casts an Ability.

(2) (AP), +(AP) per cast

Brawler 2
Brawler

Your team gains max Health. Brawlers gain more.

(2) (Health)

Units & Items

Zyra Zyra
Spear of Shojin
Spear of Shojin
+15% Ability Power
+15% Attack Damage
+1 Mana Regen

Attacks grant 5 bonus Mana.

+
Morellonomicon
Morellonomicon
+20 Ability Power
+150 Health
+2 Mana Regen

Attacks and Abilities deal 1% Burn and 33% Wound to enemies for 10 seconds.

Burn: Deals a percent of the target's max Health as true damage every second
Wound: Reduces healing received

+
Void Staff
Void Staff
+35 Ability Power
+15% Attack Speed
+2 Mana Regen

Attacks and Magic damage 30% Shred the target for 3 seconds. This effect does not stack.

Shred: Reduce Magic Resist

+
Zyra 4★
Thornmaiden Summoner
Rampant Growth
Spawn plants around the battlefield that attack the nearest enemy times. Each attack deals (AP) magic damage.
Malphite Malphite
Gargoyle's Stoneplate
Gargoyle's Stoneplate
+25 Magic Resist
+25 Armor
+100 Health

Gain 10 Armor and 10 Magic Resist for each enemy targeting the holder.

+
Crownguard
Crownguard
+20 Ability Power
+20 Armor
+100 Health

Combat start: Gain a 25% max Health Shield for 8 seconds.

When the shield expires, gain 25 Ability Power.

+
Warmog's Armor
Warmog's Armor
+600 Health

Gain 12% max health.

+
Malphite 4★
Eldritch Monolith
Petrified Bark
Gain (AP) Shield for seconds and become petrified. When the shield breaks, unleash a wave of dark energy, dealing (AP)(Armor)(MR) magic damage to enemies within hexes.
Azir Azir
Azir 3★
Eldritch Executioner Summoner
Arise!
Gain Attack Speed and summon soldiers for the next attacks. These attacks are replaced by commands which direct each soldier to deal (AP) magic damage per attack.
Rammus Rammus
Rammus 3★
Spyrkin Defender
Defensive Ball Curl
Taunt, forcing enemies to attack this champion. For seconds, gain (AP) Shield and Armor and Magic Resist.

When the Shield breaks, deal (Armor)(MR) physical damage to enemies in Hexes.
Fiddlesticks Fiddlesticks
Fiddlesticks 3★
Flora Fatalis Defender Spellweaver
Harvest
Reduce the Magic Resist of the nearest enemies by. Then drain life from them over seconds, healing for (AP) Health and dealing (AP) magic damage to each over the duration.
Veigar Veigar
Jeweled Gauntlet
Jeweled Gauntlet
+35 Ability Power
+35% Critical Strike Chance

Gain Precision.

Precision: Ability Damage can critically strike.
Additional Precision grants 10% critical strike damage.

+
Nashor's Tooth
Nashor's Tooth
+150 Health
+10% Attack Speed
+18 Ability Power
+20% Critical Strike Chance

Attacks grant 2 bonus Mana, increased to 4 if they critically strike.

+
Nashor's Tooth
Nashor's Tooth
+150 Health
+10% Attack Speed
+18 Ability Power
+20% Critical Strike Chance

Attacks grant 2 bonus Mana, increased to 4 if they critically strike.

+
Veigar 1★
Eldritch Spyrkin Spellweaver
Primordial Burst
Launch a giant blast at the target that deals (AP) magic damage, increased to (AP) if they're below max Health.

If they die, permanently gain % Ability Power.

Current bonus: % (AP)
Kobuko Kobuko
Kobuko 1★
Spyrkin Brawler
Dance of Life
Restore (Health)(AP) Health over seconds. The next attack is replaced with a bash that deals (Health)(AP) magic damage.
Rek'Sai Rek'Sai
Rek'Sai 1★
Eldritch Brawler
Uproot
Passive: Restore (Health) Health each second, tripled for seconds after casting.

Active: Lunge out of the ground, Stunning adjacent enemies for second and dealing (AP) magic damage to them.

Stats

AVP
Medium
Win Rate
Medium
Play Rate
Low
Top 4 Rate
High

Gameplan

Early Game
Mid Game
Late Game